On this ID The Future from the vault, Robert J. Marks and Winston Ewert, both of the Evolutionary Informatics Lab, discuss John Conway’s Game of Life, played on a rectangular grid. In the game, cells live or die depending on the cells that surround them. Hobbyists have designed highly complex patterns using Conway’s four simple rules of birth, death and survival. Patterns include oscillators, spaceships and glider guns. Ewert explains how the theory of algorithmic specified complexity can be applied to the game and to exploring design questions. The discussion centers around a peer-reviewed journal article by Ewert, Marks, and William Dembski: “Algorithmic Specified Complexity in the Game of Life.”
On today’s ID the Future out of the vault, Biola University physicist John Bloom discusses his chapter in The Comprehensive Guide to Science and...
On this episode of ID the Future, Casey finishes his lecture on ID and law, demonstrating why we need to protect teachers and scientists...
On this episode of ID the Future, Casey Luskin reports on interesting new genetic research which shows that our ancestral tree may not be...