On this ID The Future from the vault, Robert J. Marks and Winston Ewert, both of the Evolutionary Informatics Lab, discuss John Conway’s Game of Life, played on a rectangular grid. In the game, cells live or die depending on the cells that surround them. Hobbyists have designed highly complex patterns using Conway’s four simple rules of birth, death and survival. Patterns include oscillators, spaceships and glider guns. Ewert explains how the theory of algorithmic specified complexity can be applied to the game and to exploring design questions. The discussion centers around a peer-reviewed journal article by Ewert, Marks, and William Dembski: “Algorithmic Specified Complexity in the Game of Life.”
In this ID the Future podcast, Casey Luskin interviews Dr. Luman Wing, a signer of the Dissent From Darwinism list. Dr. Wing discusses his...
On this episode of ID the Future, host Ira Berkowitz continues his conversation with Rabbi Moshe Averick about the rabbi’s book Nonsense of a...
On this episode of ID the Future, hear the concluding episode of I, Charles Darwin, in which Darwin returns to his family home and...