On this ID The Future from the vault, Robert J. Marks and Winston Ewert, both of the Evolutionary Informatics Lab, discuss John Conway’s Game of Life, played on a rectangular grid. In the game, cells live or die depending on the cells that surround them. Hobbyists have designed highly complex patterns using Conway’s four simple rules of birth, death and survival. Patterns include oscillators, spaceships and glider guns. Ewert explains how the theory of algorithmic specified complexity can be applied to the game and to exploring design questions. The discussion centers around a peer-reviewed journal article by Ewert, Marks, and William Dembski: “Algorithmic Specified Complexity in the Game of Life.”
On this episode of ID the Future we hear part one of Dennis Prager’s remarkable Prager Show conversation with Dr. Stephen Meyer, director of...
On this episode of ID the Future, David Boze talks about the new book The Magician's Twin: C. S. Lewis on Science, Scientism, and...
Prevailing scientific assumptions often die hard, especially when they fit so neatly into an evolutionary view of the development of life on earth. On...