On this ID The Future from the vault, Robert J. Marks and Winston Ewert, both of the Evolutionary Informatics Lab, discuss John Conway’s Game of Life, played on a rectangular grid. In the game, cells live or die depending on the cells that surround them. Hobbyists have designed highly complex patterns using Conway’s four simple rules of birth, death and survival. Patterns include oscillators, spaceships and glider guns. Ewert explains how the theory of algorithmic specified complexity can be applied to the game and to exploring design questions. The discussion centers around a peer-reviewed journal article by Ewert, Marks, and William Dembski: “Algorithmic Specified Complexity in the Game of Life.”
On today’s ID the Future, guest Casey Luskin and host Eric Anderson untangle the differences between creationism, intelligent design, and theistic evolution. There are...
This episode of ID the Future features biologist and Discovery Institute Senior Fellow Jonathan Wells, who explains why Darwin saw the Cambrian explosion as...
CSC Senior Fellow, biologist Jonathan Wells talks about dogmatic Darwinism and how underwhelming the evidence for the theory really is. According to Wells Darwinism...